Java Based Augmented Reality

Kirill Grouchnikov just posted this explanation of getting it working in java. Next step, javafx.

There’s not much to the code in this Marble demo. It follows the NyARJava3D class, but instead of static Java3D content (color cube) it has a dynamic scene that is animated by Trident. For the code below note that i’m definitely not an expert in Java3D and NYArToolkit, so there might as well be a simpler way to do these animations. However, they are enough to get you started in exploring animations in Java-powered augmented reality.

link: Project Marble – augmented reality in Java with JMF, Java3D, NYArToolkit and Trident « Pushing Pixels


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